Hi all,
I currently have two modeling needs, and I want to get going pretty quickly on both of them.
1 - a static object at an airport that has some transparent elements.
2 - an airplane with moving parts, VC, etc.
I have Gmax, but I'm seeing some reports of FSX issues, and all my stuff needs to work in FSX. I've seen FSDS, and it looks decent, but also wondering about FSX. I actually have access to a machine here at work with 3DS-Max v8 on it, and I've spent a few years working with Max which has made me pretty comfortable with it.
My preference would be to stick with 3DS-Max, but I'm a tad bit confused on the export process etc. If it should work for the above mentioned projects, that will be great, I'll just need a few pointers to get things started. If I need to switch to Gmax, or buy FSDS, no problem either, I just don't want to start down a road and have to turn back mid way through.
TIA
Steve
I currently have two modeling needs, and I want to get going pretty quickly on both of them.
1 - a static object at an airport that has some transparent elements.
2 - an airplane with moving parts, VC, etc.
I have Gmax, but I'm seeing some reports of FSX issues, and all my stuff needs to work in FSX. I've seen FSDS, and it looks decent, but also wondering about FSX. I actually have access to a machine here at work with 3DS-Max v8 on it, and I've spent a few years working with Max which has made me pretty comfortable with it.
My preference would be to stick with 3DS-Max, but I'm a tad bit confused on the export process etc. If it should work for the above mentioned projects, that will be great, I'll just need a few pointers to get things started. If I need to switch to Gmax, or buy FSDS, no problem either, I just don't want to start down a road and have to turn back mid way through.
TIA
Steve



