Hi
I begin in the animations world! I made some animations on my airport. With some tutorials and a little patience and time, I can now make them working properly under fsx.
But I've some problems / questions to perfect them:
- How to precisely place an animation in FSX (if an object turn around buidings for example). Actually I use InstantScenery ...
- My animations are loops (a car turn around a loop). I would like to create timing constraints like one animation who start one time all the X minutes for 2 turns for example. if it's possible how do that ?
- With a limited number of frames, the longer the loop, the higher the speed of the object. Is it possible to create a long way, for example a vehicle who turn around the airport, but with a normal and realistic speed?
Is it possible to increase the number of frames above 500 ? I can't make it with MCX (except a mistake or an oversight )
With this, I could make some more interesting animations!
Can you help me ? And of course thank you !
Luc
I begin in the animations world! I made some animations on my airport. With some tutorials and a little patience and time, I can now make them working properly under fsx.
But I've some problems / questions to perfect them:
- How to precisely place an animation in FSX (if an object turn around buidings for example). Actually I use InstantScenery ...
- My animations are loops (a car turn around a loop). I would like to create timing constraints like one animation who start one time all the X minutes for 2 turns for example. if it's possible how do that ?
- With a limited number of frames, the longer the loop, the higher the speed of the object. Is it possible to create a long way, for example a vehicle who turn around the airport, but with a normal and realistic speed?
Is it possible to increase the number of frames above 500 ? I can't make it with MCX (except a mistake or an oversight )
With this, I could make some more interesting animations!
Can you help me ? And of course thank you !
Luc
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