F747fly
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Hey guys, long time since I've actively been able to post anything. Now I've had a terrible feeling of wasting my time today after modelling the engine intake of my JAS39 Gripen project as the whole interior works renders as solid black in blender, making the mesh absolutelly invisible. Now I've had these kinds of comments a number of times, but what can and can't we actually tweak with regerds to the AO settings to get a more real result? I'm googling it as we speak but I thought it might also be interesting for others to think about this since in the end you're mesh might be brilliant but if your textures aren't it still won't look that good...
I wished I could somehow render that intake the way I wanted it to work out... vissible! haha
I wished I could somehow render that intake the way I wanted it to work out... vissible! haha

