Is there any open source program which would have algorithms to decode and encode bgl? I mean something like resample.exe, but I would like either integrate it into my program as a library or just to use that program. I think the resample.exe weak point is that when you want create bgl it needs a lot of space on disk because it needs you have all images in bmp. I would like to use some program like resample.exe but which would delete the bmp as early as possible so not to consume disk space. E.g. when one bgl is completed, then remove the non needed bitmaps. Or maybe even better: dont save the bitmaps on disk but keep them in memory. I would like to read and decode JPEG images and then immediately to complete the images as needed and create bgl. Just on my way. But I need this in C because my program is in C.
Edit:
I have found some guide about format for bgl ground textures. That could help me if I would decide to write such program:
http://www.fsdeveloper.com/wiki/index.php?title=Format_of_the_Cvx_BGL_Files
Edit:
I have found some guide about format for bgl ground textures. That could help me if I would decide to write such program:
http://www.fsdeveloper.com/wiki/index.php?title=Format_of_the_Cvx_BGL_Files
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