• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX SPAD VII

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us-idaho
Along with the Nieuport 17 project, one of my first concerns with Vertigo Studios was to correct the numerous little bugs in their Spad VII, which was released in November. Well, that list of 3-4 details has turned into a complete update log, with over 20 changes and additions in the coding, flight model, effects, and sounds. As a result, I've been hanging out a lot in the 'gauges' forum, and have learned a great deal. Sometimes you get your head into all of the programming, and forget to take time to enjoy the results!

So here's screenshot with some of the results. She flies very convincingly now, has TacPack integration, and of the .xml coding is finally correct!

Should be sending the update to the installers this week..
- Joseph

spadvii2278.jpg
 
Always nice to see someone succeeding in the wild, wild field of XML code.
 
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