Hey together,
me and some 8 other people have been working on bringing a missing airport "back" to life. We are making good progress, adding a lot of procedures for arrivals and departures while another part is creating 3D scenery.
Currently, we add the procedures into the XML that contains all the TaxiwayPoints, the Airport and Runway, and multiple other information. Through this, the XML file gets huge (more than 1000 lines, but that may be rookie numbers for the experts here). This leads to crazy merge-conflicts on git which are very time-intensive to fix.
So my question is:
Is it possible to split the XML into multiple files using the "standard" XML methods?
With "standard" methods I refer to entities includes as specified e.g. here.
Does it work with the SDK and the editor? I really doubt that - or do I simply have to try?
Thanks for helping
me and some 8 other people have been working on bringing a missing airport "back" to life. We are making good progress, adding a lot of procedures for arrivals and departures while another part is creating 3D scenery.
Currently, we add the procedures into the XML that contains all the TaxiwayPoints, the Airport and Runway, and multiple other information. Through this, the XML file gets huge (more than 1000 lines, but that may be rookie numbers for the experts here). This leads to crazy merge-conflicts on git which are very time-intensive to fix.
So my question is:
Is it possible to split the XML into multiple files using the "standard" XML methods?
With "standard" methods I refer to entities includes as specified e.g. here.
Does it work with the SDK and the editor? I really doubt that - or do I simply have to try?
Thanks for helping

