- Messages
- 300
- Country

Hi all,
I am trying to export a model to MSFS with LODS.
My model exports fine if I only use one LOD but when I try to export with two LODS it fails to build the package and
I cannot see it in the objects list. As I say, it all works ok without LODS.
Here is the error I get.....
My workflow when I create the second LOD in Blender is........
I duplicate the collection of the first LOD then rename the collections as x00 and x01
I then remove some parts of the model that won't be seen at a distance.
I then export in the normal way and update the xml that the exporter creates.
Here is my xml.....
Can anyone help please, this is driving me nuts!
cheers
Stinger
I am trying to export a model to MSFS with LODS.
My model exports fine if I only use one LOD but when I try to export with two LODS it fails to build the package and
I cannot see it in the objects list. As I say, it all works ok without LODS.
Here is the error I get.....
Code:
tinygltf: accessor[15] invalid bufferView
glTFLister | Failed to load model: 'C:\Users\keith\Desktop\Weston\WESTONPIER\PackageSources\modelLib\WESTONPIERModel\WestonPier_LOD01.gltf'.
ModelLibLister | Failed to spawn the gltfLister for input file C:\Users\keith\Desktop\Weston\WESTONPIER\PackageSources\modelLib\
PackageBuilder | Failed to spawn lister for asset group mymodellib (type ArtProj)
My workflow when I create the second LOD in Blender is........
I duplicate the collection of the first LOD then rename the collections as x00 and x01
I then remove some parts of the model that won't be seen at a distance.
I then export in the normal way and update the xml that the exporter creates.
Here is my xml.....
Code:
<?xml version="1.1" encoding="utf-8" ?>
<ModelInfo guid="{6a448074-29f1-478c-a266-9a67b9012cae}" version="1.1">
<LODS>
<LOD ModelFile="WestonPier_LOD00.gltf" minSize="50"/>
<LOD ModelFile="WestonPier_LOD01.gltf"/>
</LODS>
</ModelInfo>
Can anyone help please, this is driving me nuts!
cheers
Stinger


