[I found the solution, it had something to do with flatten and/or exlude polygons. I'm new to fs development...]
I've build the surrounding terrain for my airport as a 3d object. The runway is at 17 meteres, and the object around the airport goes down to sealevel.
I exported the object as a .bgl, using the fs2002 gamepack.
When I start at the airport in FSX, something is very strange with the perspective and sizes of everything...
Hard to explain, but something is really wrong.
I could really need som help on how to solve this.
How do I add the surrounding terrain object to FSX?
Looking forward to any reply's...
Thank you,
Jon Michael
I've build the surrounding terrain for my airport as a 3d object. The runway is at 17 meteres, and the object around the airport goes down to sealevel.
I exported the object as a .bgl, using the fs2002 gamepack.
When I start at the airport in FSX, something is very strange with the perspective and sizes of everything...
Hard to explain, but something is really wrong.
I could really need som help on how to solve this.
How do I add the surrounding terrain object to FSX?
Looking forward to any reply's...
Thank you,
Jon Michael
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