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Paul, the Lear 60XR has been exporting/compiling just fine on my now-dead dev computer, and still export/compiles perfectly on my backup dev computer.Your command lines are correct structurally and the fact that the NULL buildlog is created confirms this. This has happened to me as well (even before this update) but it was always due to an error in the model exported. This is what happened for me as mentioned above for one of my models. The one that would not compile under v3 but did under v4. Why v4 worked while v3 didn't I cant say, for now. I tested all four versions with another model and it was successful every time.
Have you tried it with other models?



%windir%\system32\cmd.exe /K D:"\Prepar3D v1 SDK\3DSM2012_x64\Plugins\XToMDL.exe" /XANIM /DICT:D:"\Prepar3D v4 SDK 4.0.28.21686\Modeling\3ds Max\bin\modeldef.XML" > buildlog.txt
%windir%\system32\cmd.exe /K D:"\Prepar3D v4 SDK 4.0.28.21686\Modeling\3ds Max\3DSM2012_x64\Plugins\XToMDL.exe" /XANIM /DICT:D:"\Prepar3D v4 SDK 4.0.28.21686\Modeling\3ds Max\bin\modeldef.XML" > buildlog.txt



I have the shortcuts set to use Administrator mode. I'll check the Permissions for the folder currently being used later when I can set aside some time.I think as before that the permissions set, on your system, will not let the command string derived from %1 write to the folder and is causing the whole process to fail.
%windir%\system32\cmd.exe /K D:"\Prepar3D v4 SDK 4.0.28.21686\Modeling\3ds Max\3DSM2012_x64\Plugins\XToMDL.exe" /XANIM /DICT:D:"\Prepar3D v4 SDK 4.0.28.21686\Modeling\3ds Max\bin\modeldef.XML" %1 >"%~p1\%~n1_buildlog.txt"





This is an update on my simple compiling system across multiple SDKs for 3ds Max users*.
Supported versions of Max **
P3Dv1.4
7, 9, 2009, 2011, 2012
P3Dv2.x
7, 9, 2009, 2011, 2012, 2012x64, 2014x64, 2015x64
P3Dv3.x
7, 9, 2009, 2011, 2012, 2012x64, 2014x64, 2015x64, 2017x64
P3Dv4.x
2012, 2012x64, 2014x64, 2015x64, 2017x64
*I will also examine gMax and Blender and see if I can incorporate them as well.

I'm sorry Melo965, I never got any farther then this. My design days are over for reasons beyond my control.Hi Paul,
Did you ever test this out with Blender?
I am using Blender v3.6.5 and the Blender2P3DFSX v1.0.20 Toolset.
Building my first FSX aircraft for a friend. (He only has FSX.)
Thanks for any advice!![]()

Paul,I'm sorry Melo965, I never got any farther then this. My design days are over for reasons beyond my control.
Paul

Thanks for the kind words. I wish I could contribute more but entropy has taken its toll.Appreciate the many posts you have previously made. Learned a lot from some of your other posts here on this site.