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MSFS20 Terraforming for tunnel

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germany
Hello,
I need your help, I created a 3D model in Blender for an tunnel entrance. The idea was to terraform the msfs ground and place the 3D model into the created hole. But the falloff distance is to high as you can see.
How to create these entrance properly? Any tips or suggestions? :)

Thanky you very much
BR
1678538020196.png
 
Terraform further to remove the ground from the ramp; model tarmac, ground, or whatever that is, in a large enough area to cover the edge depression and add that to the ramp model; texture the ground part of the model with satellite imagery to match surrounding area.

👍
 
So if I understand right, the picture shows the right way, but I need to add more ground, lets say planes to the 3d model and cover it with textures to match the default ground colors again?
There is no way to create falloff distance in a more precise way?
 
Falloff distance detail attenuation, if you could call it that, is being tested in the current beta. You could choose optimism and wait for the anticipated improvement, or practicality and get it done this way, now. It's not a bad choice. :)
 
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