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Hi,
have you ever wondered what kind of changes scenery addons might apply to your terrain.cfg, when you run their black-box installers? Have you ever got fear that they might change something, which would crash other addons? Have you ever noticed, what happens if you run their deinstallers?
Well, its a pitty, but there is only one terrain.cfg in the root directory of Microsoft FSX and most scenery applications are using it to optimize their addons. Of course, it would be great to have a terrain.cfg for each scenery instead. This one could contain the CHANGES to the original, only! The resulting terrain.cfg would be a mixture of core and custom terrain.cfg. This would be much more powerful and also easier to use for the developer and user. If you would like to revert to the original behaviour you could do very easily by just activating via FSX scenery management.
Anyway, as stated above there is only one and this means that there could occure conflicts indeed. During developing our scenery openVFR, we thought it might be a good idea to develop an independant (free) tool to compare different configuration before appying them to the final terrain.cfg. We hate installers!
The idea was, that this tool would automatically load the standard terrain.cfg of a standard Microsoft FSX into a temporary buffer. You could add your exisiting terrain.cfg and any new one (independant from openVFR) additionally to it. With the help of the tool you would be able to compare and edit the different versions before saving it as a new terrain.cfg. Also you could check for conflicts the new one would affect to your actual configuration. Finally the tool would also help you to revert to earlier versions.
Well, right now the tool is in development already (refer to the screen) and it would be very interesting for us to get your fedback.
What would be th functionally you would expect?
What are the problems you are faced with? Do you see problems?
What would be helpful to get integrated into this new tool?
Looking forward to your feedback. Many thanks.
Markus
have you ever wondered what kind of changes scenery addons might apply to your terrain.cfg, when you run their black-box installers? Have you ever got fear that they might change something, which would crash other addons? Have you ever noticed, what happens if you run their deinstallers?
Well, its a pitty, but there is only one terrain.cfg in the root directory of Microsoft FSX and most scenery applications are using it to optimize their addons. Of course, it would be great to have a terrain.cfg for each scenery instead. This one could contain the CHANGES to the original, only! The resulting terrain.cfg would be a mixture of core and custom terrain.cfg. This would be much more powerful and also easier to use for the developer and user. If you would like to revert to the original behaviour you could do very easily by just activating via FSX scenery management.
Anyway, as stated above there is only one and this means that there could occure conflicts indeed. During developing our scenery openVFR, we thought it might be a good idea to develop an independant (free) tool to compare different configuration before appying them to the final terrain.cfg. We hate installers!
The idea was, that this tool would automatically load the standard terrain.cfg of a standard Microsoft FSX into a temporary buffer. You could add your exisiting terrain.cfg and any new one (independant from openVFR) additionally to it. With the help of the tool you would be able to compare and edit the different versions before saving it as a new terrain.cfg. Also you could check for conflicts the new one would affect to your actual configuration. Finally the tool would also help you to revert to earlier versions.
Well, right now the tool is in development already (refer to the screen) and it would be very interesting for us to get your fedback.
What would be th functionally you would expect?
What are the problems you are faced with? Do you see problems?
What would be helpful to get integrated into this new tool?
Looking forward to your feedback. Many thanks.
Markus



