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Terrain resampler error during FSX KML compilation

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639
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panama
In my new project I am attempting to compile it and while it does generate one cvxXXXXX.bgl I see the following error in the compilation DOS window:
Code:
Shp2Vec.exe version 10.0.61472.0  -  VectorQuad 6
Copyright (c) 2006 Microsoft Corporation. All Rights Reserved.

Processing EXXPA-MPRH-DEGT.shp

Processing FLXPA-MPRH-DEGT.shp

Processing HLXPA-MPRH-DEGT.shp

Processing HPXPA-MPRH-DEGT.shp

Processing PKXPA-MPRH-DEGT.shp

Processing RDXPA-MPRH-DEGT.shp

Processing STXPA-MPRH-DEGT.shp


Writing vector data to .\cvxPA-MPRH-DEGT

DONE (19 shapes)

Compression statistics
                          Type      Count   Bytes in  Bytes out
               Null (raw data)          0          0          0
              Predictive Delta         14       5136       1637
                  Quantization         14        928        454
The system cannot find the path specified.
'gdal_translate' is not recognized as an internal or external command,
operable program or batch file.
Microsoft Corp. Terrain Resampler 10.0.61472.0 (fsx-sp2.20071210-2023)
(C) Microsoft Corporation. All rights reserved.

Resample Info File: 'PA-MPRH-DEGT_WaterClass.INF'
[Source] Type = 'Tiff'
[Source] Type = 'Tiff'
[Source] SourceDir = '.'
[Source] SourceFile = 'PA-MPRH-DEGT_WaterClass_2.tif'
[Source] Layer = 'WaterClass'
[Source] NullValue = '255'
TIFFOpen: D:\Flight-Simulation\FSX\My-Scenery-Designs\PA-MPRH-RioHato\FSX-Kml\Ge
nerated\PA-MPRH-DEGT_WaterClass_2.tif: Cannot open.
Unable to open data source 'D:\Flight-Simulation\FSX\My-Scenery-Designs\PA-MPRH-
RioHato\FSX-Kml\Generated\PA-MPRH-DEGT_WaterClass_2.tif'.
Failed to create data source.
Could Not Find D:\Flight-Simulation\FSX\My-Scenery-Designs\PA-MPRH-RioHato\FSX-K
ml\Generated\PA-MPRH-DEGT_WaterClass_2.tif
Press any key to continue . . .

What is wrong here? I have the correct paths for the output as well as for the SDK. I have used this same configuration in previous mini projects and never got this error.
 
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