Hello everyone,
I’m building an airport in MSFS2020 and currently facing the following issue. For some reason, my projected mesh texture is not showing up in certain areas, as you can see in the image, where some areas are fine but others look transparent. The texture looks fine on 3ds Max, but on the sim, it looks like this. I get the following error, which I’m assuming has something to do with it: "[FacilityProjectedMesh] Couldn’t compute mercator bound because the mesh has no object child." Any ideas?
I’m building an airport in MSFS2020 and currently facing the following issue. For some reason, my projected mesh texture is not showing up in certain areas, as you can see in the image, where some areas are fine but others look transparent. The texture looks fine on 3ds Max, but on the sim, it looks like this. I get the following error, which I’m assuming has something to do with it: "[FacilityProjectedMesh] Couldn’t compute mercator bound because the mesh has no object child." Any ideas?
