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FSX Texture cannot be shown,gray aircraft.

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9
Country
china
My DC3 was totally gray.
Here is what I had done :
1, open Douglas_DC3.max which was included in SDK with 3DMAX. Everything was looked great.
2,exported model as MDL
3,put Douglas_DC3.MDL into right place instead of orginal“Douglas_DC3.MDL” (FSX\SimObjects\Airplanes\Douglas_DC3\model\)


But the “new” DC3 was gray, not black. I checked the name of textures and texture.cfg immediately, and nothing was found.



Test:
1 According to SDK, add the following line to FSX.cfg:
[Scenery]
ShowMissingTextureAlert=1
When textures was missing, I would receive some warnings.
2 deleting all textures
3 no warning came out. It is strange, isn’t?
So maybe I can say that, there were no textures info stored in ”MDL”,and something wrong with my “mdl”, but what can I do?




About environment: 3DMAX 8 SP2;VISTA;FSX;FSX SDK with SP2
 
adding info

Another important thing:
Original “Douglas_DC3.MDL” is: 5589 KB.
My “Douglas_DC3.MDL”is only: 617 KB.
PS: Animations is fine.



What I also had done:
Exported “Douglas_DC3.max” to “Douglas_DC3.x”,then converted to “Douglas_DC3.mdl” manually with “XToMdl.exe”
:(
 
What I also had done:
Exported “Douglas_DC3.max” to “Douglas_DC3.x”,then converted to “Douglas_DC3.mdl” manually with “XToMdl.exe”
:(

That is the correct method. The "export MDL" was never completed and should be ignored.
 
That is the correct method. The "export MDL" was never completed and should be ignored.

command line:
……\SDK\Environment Kit\Modeling SDK\3DSM7\Plugins>XToMdl.exe /xanim /dict:..\..\bin\modeldef.xml Douglas_DC3.X



what I got was a 620K mdl.I'm quit sure that it cannot be worked well.
:confused:
 
Did you "Export" or "Export Selected"?

I just loaded the SDK DC3 and exported from Max9:

Code:
 Directory of E:\Max Projects\FSX Models\export

04/28/2010  11:40 AM         2,082,286 MyDC3.MDL
04/28/2010  11:39 AM         3,033,078 MyDC3.X
04/28/2010  11:39 AM           116,510 MyDC3.xanim

As you can see, the .X file was ~3MB, the compiled .mdl is ~2MB.
 
Did you "Export" or "Export Selected"?

I just loaded the SDK DC3 and exported from Max9:

Code:
 Directory of E:\Max Projects\FSX Models\export

04/28/2010  11:40 AM         2,082,286 MyDC3.MDL
04/28/2010  11:39 AM         3,033,078 MyDC3.X
04/28/2010  11:39 AM           116,510 MyDC3.xanim

As you can see, the .X file was ~3MB, the compiled .mdl is ~2MB.



Thanks N4gix

this is mine:
Douglas_DC3.x 2128k
Douglas_DC3.xanim 113k


what exactly mean"Export or Export Selected"?
I did these In 3dmax8:
file----export----(choose type)flightsim model----save
 
another way I had tried:
3dmax8-----Aces tool----exportLOD----(export tools)pitch on(or not,that's just the same) everything----export this max file


How did you get 3M .x file ,Mr.N4gix.
 
Last edited:
what exactly mean"Export or Export Selected"?
I did these In 3dmax8:
file----export----(choose type)flightsim model----save

Export - will use all objects when exporting

Export Selected - only exports selected (highlighted) objects

When using either option, do NOT choose the .mdl format!

Use only the "Flightsim X file" option!
 
Export - will use all objects when exporting

Export Selected - only exports selected (highlighted) objects

When using either option, do NOT choose the .mdl format!

Use only the "Flightsim X file" option!



I used "Export",absolutely not "Export Selected".
As your mention,I tried "export selected" after "ctrl+A" ,nothing changed.
 
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