I am going a little crazy with FSDS to ADE usage. I eventually found (through the forum) how to add objects to the ADE list/object menu but now that I am going further with object design in FSDS I am hitting some problems. I will try to detail the method I am using as follows. Firstly my OS is Win7 with FSX Gold and FSDS 3.5.
In FSDS I create a rectanglular box and texture it with a 24bit 512x512 bmp texture located in my airport texture folder. Then I save it as bgl to my airport (EPGD) scenery folder. I then convert the bmp texture to dds format and save this to my airport EPGD) texture folder using ImageTool. Back in FSDS I then re-texture the model using the dds format and then save the object as MDL. In ADE I select the EPGD scenery bgl, open the file/model menu and add the object. All appears to be fine so I then add the object to my airport (in ADE), this shows on the airport layout so I then save and compile as normal. In FSX I go to EPGD and at the object location nothing shows. I have tried several different methods with texturing, changing bmp formats etc. but still the same result in FSX, nada. This is driving nuts, can someone please explain the correct procedure so that I can use ADE to locate and see my FSDS objects in FSX.
In FSDS I create a rectanglular box and texture it with a 24bit 512x512 bmp texture located in my airport texture folder. Then I save it as bgl to my airport (EPGD) scenery folder. I then convert the bmp texture to dds format and save this to my airport EPGD) texture folder using ImageTool. Back in FSDS I then re-texture the model using the dds format and then save the object as MDL. In ADE I select the EPGD scenery bgl, open the file/model menu and add the object. All appears to be fine so I then add the object to my airport (in ADE), this shows on the airport layout so I then save and compile as normal. In FSX I go to EPGD and at the object location nothing shows. I have tried several different methods with texturing, changing bmp formats etc. but still the same result in FSX, nada. This is driving nuts, can someone please explain the correct procedure so that I can use ADE to locate and see my FSDS objects in FSX.

