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P3D v5 Texture Filter Editor questions

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For my next project I am finally going to upgrade from scenPROC v1.1 to v3! After skimming the manual I am very excited about the newer features. "L" shaped buildings! Vegetation detection! Gotta try these out but first a few questions as I read regarding the Texture Filter Editor:
1. Is this tool considered "experimental" or now main stream?
2. Loading a large Tiff image really bogs down the tool. For example I am testing with a 1GB image. My PC has 32GB RAM and the tool has 75% of my RAM used up!.. for just 1 image?
3. Lots of lag in moving steps around, seeing results, etc, is this due to image size also?
4. Am I correct on this assumption: Create and save the TFC file. THen place the name of that file into the scenPROC code or do I copy the code itself and place into scenPROC?
5. If I set up my filters based on the image I loaded, is this code now tied to only that image or I can use any image to apply the filters?
6. Is there a video on these latest ways for veg detection or how to add the code into scenPROC?

Okay, enuf questions... I'll keep reading :p
 
Hi,

1. Is this tool considered "experimental" or now main stream?
It is not considered experimental anymore. But I am not sure how many users actually use the tool, so it might not be fully main stream either.
2. Loading a large Tiff image really bogs down the tool. For example I am testing with a 1GB image. My PC has 32GB RAM and the tool has 75% of my RAM used up!.. for just 1 image?
Yes, but you should not load a 1 GB TIFF image into the editor. Just make some samples of representative parts of your image. I usually make them somewhere around 800 or 1000 pixels in size. In the editor you load these samples to tune your settings. When you are happy with them they are saved to the TFC file. And now you can run that TFC file from a script and process any image you want. It's the script that will load your images, not the editor.
3. Lots of lag in moving steps around, seeing results, etc, is this due to image size also?
See above, use smaller samples images in the editor.
4. Am I correct on this assumption: Create and save the TFC file. THen place the name of that file into the scenPROC code or do I copy the code itself and place into scenPROC?
The TFC file is loaded by the DetectFeatures step that you can use in your script.
5. If I set up my filters based on the image I loaded, is this code now tied to only that image or I can use any image to apply the filters?
You can use the same TFC file on many images. Just make sure to tune the script with representative test images for the different images you will process.
6. Is there a video on these latest ways for veg detection or how to add the code into scenPROC?
The manual has details on this as well. But I think the last video I made is still for the old editor, not for the new one. I should probably make a new one.
 
Thanks for breaking down my questions. Makes more sense now. Plan the next two weeks to study v3 quite a bit for a big project so I'm sure more questions may come your way if I get stumped. ;)
 
No worries, just post any question you might have.
 
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