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Hi,
I've been creating models in Sketchup and using ModelConverterX to convert them to FS9 and FSX MDL files. My models come out perfect in FS9, but when converted for FSX and using the material editor to convert all associated textures to DDS, the textures load upside-down in FSX. Does anybody have any advice on this?
Thanks!
I've been creating models in Sketchup and using ModelConverterX to convert them to FS9 and FSX MDL files. My models come out perfect in FS9, but when converted for FSX and using the material editor to convert all associated textures to DDS, the textures load upside-down in FSX. Does anybody have any advice on this?
Thanks!
