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Hello!
I'm currently in the middle of doing some conversion work for a scenery to make it work in P3D. My plan is to make SODE jetways and I have all the modelling complete (converting, reconfiguring the models etc.) in GMAX and now I'm moving on to the texture mapping. As I already have the texture sheets ready I "just" need to map them. From looking at some tutorials it seems Sketchup is easier to use for texturing, although I'm not entirely sure on the best way to get the models from Gmax to Sketchup. What is your opinion? I'm a beginner of course, but what would you recommend?
Cheers!
Jakob Bohme
PS. I do have permission from the owner of the files to use them, convert them etc.
I'm currently in the middle of doing some conversion work for a scenery to make it work in P3D. My plan is to make SODE jetways and I have all the modelling complete (converting, reconfiguring the models etc.) in GMAX and now I'm moving on to the texture mapping. As I already have the texture sheets ready I "just" need to map them. From looking at some tutorials it seems Sketchup is easier to use for texturing, although I'm not entirely sure on the best way to get the models from Gmax to Sketchup. What is your opinion? I'm a beginner of course, but what would you recommend?
Cheers!
Jakob Bohme
PS. I do have permission from the owner of the files to use them, convert them etc.