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Texture Mass Conversion

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3
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philippines
hi I need to convert the attached model with multiple texture to a Wavefront OBJ file with only single texture in 256x256 PNG. How do I do this in MCX? Im using version 1.4.0.0 r.2267.
 

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Hi,

Technically the approach would be:

  1. Load the model
  2. Use the drawcall minimizer to combined everything into one texture sheet
  3. Export to Wavefront OBJ

But I had a look at this model and it doesn't seem possible to put everything on one texture sheet in this case. Probably there are too many repeated textures. So then it won't work to have only one PNG texture.
 
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