I'm not sure what is going on and have been at it for months, looking at different forums, moving files around, etc.....still don't understand the issue.
I have been using SAMM to make models for static aircraft, and when I view them in SAMM they look great. I use ADE to place them at an airport, seem to not have any issues, until I load a flight at that airport and I get black aircraft.
While the airport is loading, I get Scenery read error: attempting to open a nonexistent directory: addon scenery\kcef\texture\(aircraftname). then, Scenery read error. scenery\global\texture\(aircraftname).....and the 3rd error message Scenery read error. attemping......texture\(aircraft name)
I feel like there is one thing that I'm missing and I can not figure it out. Im looking for any help at all. Again, Ive been at this for months and just can not figure it out.
I'v also taken the original texture folders and placed them with the aircraft in the addon\texture folders......still nothing but a black aircraft.
OR
Maybe I'm doing something wrong in SAMM, but after I make the model, I view it in SAMM a
Thanks!
I have been using SAMM to make models for static aircraft, and when I view them in SAMM they look great. I use ADE to place them at an airport, seem to not have any issues, until I load a flight at that airport and I get black aircraft.
While the airport is loading, I get Scenery read error: attempting to open a nonexistent directory: addon scenery\kcef\texture\(aircraftname). then, Scenery read error. scenery\global\texture\(aircraftname).....and the 3rd error message Scenery read error. attemping......texture\(aircraft name)
I feel like there is one thing that I'm missing and I can not figure it out. Im looking for any help at all. Again, Ive been at this for months and just can not figure it out.
I'v also taken the original texture folders and placed them with the aircraft in the addon\texture folders......still nothing but a black aircraft.
OR
Maybe I'm doing something wrong in SAMM, but after I make the model, I view it in SAMM a
Thanks!