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Texture problem when used by other than me

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greece
Hello,

after some tests finally i found a way to create and use my static aircraft library without any missing textures messages. I created a small scenery and i populated it with static aircrafts. The static aircraft library is located in a separate folder, both scenery and texture (with subfolder for every model) in Addon Scenery and activated through the scenery library.
I gave the scenery (including the static planes library and placement bgl) to a friend to test it.
He used the same installation as me, but when he loads the airport, he gets the "could not find textures in X directory" and the static planes are missing their textures.
I asked him to move the static aircraft texture folder to the main texture folder of FS and now he gets the same message but he can see the texture from the planes...
Does anybody knows why this happens or how the static planes should be installed?
I used EZ-scenery to place the static planes.

Best Regards
Stamatis
 
Instant Scenery prior to Version 2 did not hadle texture sub-folders for scenery models properly. If you are using Version 1, that's likley your problem. There are several posts in this forum on the subject and some may provide a workaround.

As for how to install static models, the user manual covers this topic extensively. You seem to be doing it correctly.

Don
 
I am running version 2.1.02 for SAMM.
In my installation everything works great, no error messages or missing textures.
The problem arises when the scenery is installed in another computer.
Strange enough, the guy who i gave the scenery to test, gets this message saying that he cannot find the textures in the directory where fs9.cfg is located.
 
the guy who i gave the scenery to test, gets this message saying that he cannot find the textures in the directory where fs9.cfg is located
Somethings been "lost in the translation". There's no connection between FS9.cfg and the static aircraft textures.

If the static aircraft textures folders are installed in an active Scenery Library texture folder and the positioning .bgl is saved in the companion scenery folder (per the user manual), it will work. Without specifics as to where things are installed, I can only conclude the static aircraft have not been installed properly.

Don
 
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