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Hello,
after some tests finally i found a way to create and use my static aircraft library without any missing textures messages. I created a small scenery and i populated it with static aircrafts. The static aircraft library is located in a separate folder, both scenery and texture (with subfolder for every model) in Addon Scenery and activated through the scenery library.
I gave the scenery (including the static planes library and placement bgl) to a friend to test it.
He used the same installation as me, but when he loads the airport, he gets the "could not find textures in X directory" and the static planes are missing their textures.
I asked him to move the static aircraft texture folder to the main texture folder of FS and now he gets the same message but he can see the texture from the planes...
Does anybody knows why this happens or how the static planes should be installed?
I used EZ-scenery to place the static planes.
Best Regards
Stamatis
after some tests finally i found a way to create and use my static aircraft library without any missing textures messages. I created a small scenery and i populated it with static aircrafts. The static aircraft library is located in a separate folder, both scenery and texture (with subfolder for every model) in Addon Scenery and activated through the scenery library.
I gave the scenery (including the static planes library and placement bgl) to a friend to test it.
He used the same installation as me, but when he loads the airport, he gets the "could not find textures in X directory" and the static planes are missing their textures.
I asked him to move the static aircraft texture folder to the main texture folder of FS and now he gets the same message but he can see the texture from the planes...
Does anybody knows why this happens or how the static planes should be installed?
I used EZ-scenery to place the static planes.
Best Regards
Stamatis
