Don't know if this is the right forum to post this question but here it is.
Using FSDS V 3.5.1 I've designed an old Style army barracks with a white texture. It looks
just fine in the photo editor and just fine in FSDS but when I get it into FSX instead of
white it looks grey.
What I do is edit the texture in Photoshop CS5 and save as a 24 bit bmp.
Then load that bmp into DXTBMP
Send it to CS5 for more editing, and then save as norm
Then back to DXTBMP and reload after edit
Save the texture as an extended BMP
Boot FSX and like I said, instead of white it's grey.
Can anyone tell me how to get this texture to show up as white.
Thanks
Do
Using FSDS V 3.5.1 I've designed an old Style army barracks with a white texture. It looks
just fine in the photo editor and just fine in FSDS but when I get it into FSX instead of
white it looks grey.
What I do is edit the texture in Photoshop CS5 and save as a 24 bit bmp.
Then load that bmp into DXTBMP
Send it to CS5 for more editing, and then save as norm
Then back to DXTBMP and reload after edit
Save the texture as an extended BMP
Boot FSX and like I said, instead of white it's grey.
Can anyone tell me how to get this texture to show up as white.
Thanks
Do


