Dear all,
finally I've managed to put a custom scenery object into FSX in the right place and the right heading. I even made it through the painful texturing procedure (who ever made it that complicated should be damned to texture FSX scenery objects for the rest of his/her life
) including the strange upside down tilt of DDS files. But still the object does not show up correct:
This is how the object looks like in gmax - the cathedral of my hometown.
And this is its appearance in FSX. The southern tower seems to be inverted somehow and shows a distorted texture, also the texture itself is pale and too reflective on the roof.
Any help would be very much appreciated.
thank you
Cyana
finally I've managed to put a custom scenery object into FSX in the right place and the right heading. I even made it through the painful texturing procedure (who ever made it that complicated should be damned to texture FSX scenery objects for the rest of his/her life
This is how the object looks like in gmax - the cathedral of my hometown.
And this is its appearance in FSX. The southern tower seems to be inverted somehow and shows a distorted texture, also the texture itself is pale and too reflective on the roof.
Any help would be very much appreciated.
thank you
Cyana


