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Hello
I've had some success in designing a few sceneries which have been generally well received. However the most common complaint I've had, it is hard on framerates for medium and low end computers.
I plan to redesign some of my sceneries and would like too know from the more knowledgable designers, how can I improve my scenery so it is more framerate friendly?
Some info
To design the scenery I use Airport for Windows. For the macros I use FSDSv2 and save them in API format. When making the macros I make every attempt too keep the object points to a minimum. I create my own textures using Paintshop Pro v7 and save them as 256x256 8 bit. In the scenery that is affected most I also use a lot of Gerrish Grey trees.
Any pointers would be most helpful and much appreciated.
Thanks and Best
Vern
I've had some success in designing a few sceneries which have been generally well received. However the most common complaint I've had, it is hard on framerates for medium and low end computers.
I plan to redesign some of my sceneries and would like too know from the more knowledgable designers, how can I improve my scenery so it is more framerate friendly?
Some info
To design the scenery I use Airport for Windows. For the macros I use FSDSv2 and save them in API format. When making the macros I make every attempt too keep the object points to a minimum. I create my own textures using Paintshop Pro v7 and save them as 256x256 8 bit. In the scenery that is affected most I also use a lot of Gerrish Grey trees.
Any pointers would be most helpful and much appreciated.
Thanks and Best
Vern
