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- 406
Well I have my Glider

If only I could work out how to put a texture on it and how to get it to show in FS9 it would be great.
For textures I always use Photoshop, I have created a 512X512 image of the parts and saved as a .bmp file, trouble is I keep getting a warning saying they are 24 bit and will not work, so I try 16...they still don't show...frustration is an understatement.
As for exporting, I thought the easiest thing to do as it is only for static is to create an mdl file then tweak the xml and so on as per Gmax...nothing appears, not even a boring grey glider.
I gotta be honest, compared to Gmax it is soooo confusing
. I am seriously thinking that maybe it wasn't such a good idea after all, I know the only problem with Gmax when it comes to aircraft is the backgrounds..they keep moving, which in a ll fairness is simple in FSDS...
Can anyone give me some idea what I am doing wrong here

If only I could work out how to put a texture on it and how to get it to show in FS9 it would be great.
For textures I always use Photoshop, I have created a 512X512 image of the parts and saved as a .bmp file, trouble is I keep getting a warning saying they are 24 bit and will not work, so I try 16...they still don't show...frustration is an understatement.
As for exporting, I thought the easiest thing to do as it is only for static is to create an mdl file then tweak the xml and so on as per Gmax...nothing appears, not even a boring grey glider.
I gotta be honest, compared to Gmax it is soooo confusing
. I am seriously thinking that maybe it wasn't such a good idea after all, I know the only problem with Gmax when it comes to aircraft is the backgrounds..they keep moving, which in a ll fairness is simple in FSDS...Can anyone give me some idea what I am doing wrong here
