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For some reason I am able to export this model pretty easily out of blender but.....

.... my textures are misaligned when I import it into MCX. Doesn't matter what format I use either.

Even when I export it straight to FSX, I get the same effect when I use MCX to open the MDL file.
Any ideas? It looks fine in Blender.....

.... my textures are misaligned when I import it into MCX. Doesn't matter what format I use either.

Even when I export it straight to FSX, I get the same effect when I use MCX to open the MDL file.
Any ideas? It looks fine in Blender.....






Looks like a flipped texture issue to me too...



