Hey all, as stated in the title, I am really interested in getting the basics to create an airplane. In the past I worked as a 3d modeler and texturer and have some knowledge of coding, so the problem is not the design but the huge process and workflow. I tried reading the SDK documentation with the sample plane, but I cannot even understand why is there .bin files in the "model" folder, I also tried to export fome FBX to .gltf and replace it in a plane, but it doesnt render anything.
Any insight would really be appreciated!
Any insight would really be appreciated!


and have no .bin file think you need this for FS2020, I don't know either, maybe because the game can do more with it



