• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

The Nantucket tutorials

arno

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Over the last I have been using the island of Nantucket (Massachusetts) as a sandbox to try all kind of autogen techniques and to develop new features of scenProc. Coincidentally Bill Womack is working on a scenery of Nantucket airport as well. So my test autogen project will even end up in a real product. And with the help of Bills artistic skill the autogen textures also got much more realistic than I ever could have done.

Now that the autogen project is nearing its end and scenProc is also nearing the release of a stable version 1.0, I thought it would be a good idea to make some video tutorials about the things I have learned during this project. So with this blog post I want to announce a small series of video tutorials that will cover the different aspects of this project. I plan to give you one or two tutorials every week.

At the moment I have the following “episodes” planned, but as usual things can always change as I go along.

  1. Creating the buildings (finding the data, how to prepare it for creating FS autogen buildings)
  2. Customizing the buildings (adding custom textures and roofs)
  3. Creating the vegetation (finding the data, how to create the autogen)
  4. Customizing the vegetation (using custom vegetation models for even more realism)
  5. Creating the library objects (electricity poles, gas stations)
  6. How to merge all these custom autogen configurations when installing a scenery

Let me know if there are other topics you would like to see covered!

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