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MSFS24 The windsock saga part 2

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7
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germany
Dear all, this is something I gotta get off my chest because it was just found as a bug for my project and I didn't see someone else report it yet.
I think most of you custom-windsock designers remember the time when it was discovered that MSFS 2020 rotates the windsocks exactly 180 degrees to the real wind direction due to the xml code in the template.

<ANIM_CODE>(A:AMBIENT WIND DIRECTION,degrees) 180 + dnor</ANIM_CODE>

Now, for my project I simply transferred my 2020 project in the community folders of 2024 and - apart from a few other details the great mamu put a tutorial out to solve - then, just a few days later, MSFS 2024 users reported the windsocks showing the wrong direction.

Naive me thinking Asobo would've finally made the 180 to a 0 in the SimObjects.xml I just thought about hardcoding the old "180 + dnor" value in my simobject directly. Because the do work in 2020 and are configured for that 180-degree offset that Asobo put upon us.
Then a user sent me some screenshots.

windsock110.JPG

windsock290.JPG


On these, you can see the wind direction is set to 110 / 290 degrees respectively. Nothing too bad for the eye that doesn't know, that the runway visible on the right side of the pictures has exactly the 110/290 degree orientation. So, apparently, Asobo DID change something in the template and/or the variables, but didn't just change it to 0 or keep it to 180, but now the offset is exactly 90 degrees.

According to Asobo's MSFS24 documentation, the calculation found in the SimObjects.xml templates is exactly the same as in 2020, so it SHOULD work just fine. I will go ahead and have another go with the hard-coded 180 + dnor and then play around with the 90 degrees.

Anyone else having similar trouble when referencing the Asobo Template in their custom windsocks?
 
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