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Hi Arno,
Ever since I've tried creating a building with reflective environment textures on the windows, I've had a problem with the building sinking into the ground once placed and the sim is re-loaded.
I thought it was because I had opened and closed and updated the MDL several times that something had gone wrong, however today I rebuilt the Basilica again and noticed that all the sides that had the specular textures applied and/or materials changed have sunk into the ground...
I need to see exactly what is causing it if it's the materials or the specular .dds files...
I believe it's the material setting, as the earlier model I didn't add any specular textures and only changed the material and in that case the entire building sunk into the ground...
Ever since I've tried creating a building with reflective environment textures on the windows, I've had a problem with the building sinking into the ground once placed and the sim is re-loaded.
I thought it was because I had opened and closed and updated the MDL several times that something had gone wrong, however today I rebuilt the Basilica again and noticed that all the sides that had the specular textures applied and/or materials changed have sunk into the ground...
I need to see exactly what is causing it if it's the materials or the specular .dds files...
I believe it's the material setting, as the earlier model I didn't add any specular textures and only changed the material and in that case the entire building sunk into the ground...
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