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Transparency/object problem

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us-oregon
I just hit an irritating problem. I have successfully created several ground poly's with transparent elements using alpha channels for transparency. Suddenly, new objects made in this fashion quit appearing in FSX though the ones completed earlier still work just fine. I have tried dozens of tests with every possible combination of elements and it seems to come down to the use specific textures causing the issue.

I am using tiles made form Google Earth grabs and formatted in 1024x1024 DXT-5 BMP's with alpha channel transparencies. I have done this several times with no issue but suddenly, they won't show. I laid a different DXT-5 texture with alpha transparency over the same model (a 2660 foot by 2660 foot x .04 foot box) and they show fine. As soon as I use the terrain BMP. it stops showing again. When I apply the terrain texture to a 200x200x20 box, it works fine as well but when I apply it to the larger surface, it won't show.

Update... After another bunch of experimentation, it comes down to a matter of using Google Earth screenshots causing the problem. No matter what I do, as soon as I use a texture with a GE grab, it fails to show. I took a fresh GE .jpg and saved it as a .bmp, converted it to DXT5 for FSX and applied it to an object and no go. I then took a random photo and followed the same exact process and it shows!

I've spent two days trying to sort this and am about to lose it! Can someone help me before I end up on the evening news?

(Using FSDS 3.5.1)

Attached are a screenshot of the terrain BMP and the FSC file.
 
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Hi Woodart

I have never done the type of thing you are working on so I am not sure about this but seeing as no one else is jumping in I will suggest this.

In your post you said it worked before but suddenly it stopped…….Have you updated windows lately, or installed any new programs if so try to do a back up to an earlier date.

H_Farfy:D
 
No Windows updates or new programs but some auto updates to Java, Acrobat, printer software and Avast.

I sent the scenery to a friend to have him try it and the textures in question showed on his system but the default runway only shows at intersections with taxiways. I know that is question for the ADE forum but I wonder if the two are connected.

As always, Farfy to the rescue ;)
 
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