Hello,
I created a fire station with clear doors/windows. The texture for the inside is loaded first then the texture for the outside so I works great, I can see the inside walls.
Problem: I place static fire trucks inside and look through the windows...no fire truck
I made sure to have the placement file loaded before the building by adding the prefix "0_" and still that didn't help.
Is that a "normal" bug or is there yet another trick I'm not aware of?
Is it even possible to see static objects through windows?
Thanks,
I created a fire station with clear doors/windows. The texture for the inside is loaded first then the texture for the outside so I works great, I can see the inside walls.
Problem: I place static fire trucks inside and look through the windows...no fire truck
I made sure to have the placement file loaded before the building by adding the prefix "0_" and still that didn't help.
Is that a "normal" bug or is there yet another trick I'm not aware of?
Is it even possible to see static objects through windows?
Thanks,


I like red, taxi light SHOULD be red