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FSX Tree textures

Messages
100
Country
switzerland
Hi,

I've "converted" a FS9 scenery to FSX and everything is nicely except the trees.
They have black boxes around them, is there any way to get rid of them, maybe with dxtbmp and photoshop?

Opening a bgl with the trees is not gonna happen as the airport is all in one bgl.
fZhjJCi.jpg
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
31,402
Country
netherlands
Hi,

You need to convert them into fsx mdl files with the right material settings. Else the transparency will not show.
 
Messages
100
Country
switzerland
That means in other words I would need to do that in ther BGL where the trees are in. Now I just have the problem that the whole airport object are in one BGL and I cant open them in modelconverterx, is there any other way in doing this?
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
31,402
Country
netherlands
Why does it not open in modelconverterx, do you get an error?

Another option would be to exclude the existing trees and place new ones.
 
Messages
100
Country
switzerland
Failures include: Unknown BGL opcode AA at position 10, Unsupported command,
the triangulation failed some polygons might be missing

I can send you the whole scenery folder if you want to take a look at it
 
Messages
2,079
Country
us-washington
Hewe- Looks like some step by step help is needed. Cool! What versiondo you have of MCX (modelconverterX)? I suggest the often updated one (latest and greatest).
1. Open MCX
2. navigate to the library your trees are in.
3. let it load.
4. Let's say you have 10 trees in this library.
5. #1 tree is showing. looks ok doesn't it? Not so. the version we are using does not show the black squares for some reason. We have to change it ANYWAY even though it shows ok.
6. hover your mouse over the icons above until you see one that reads material editor (hovering a bit lets a hlep note show up)
7. click on that icon
8. on the left click directly on the texture you see.
9. Now- at the top of this little window yo see a skinny rectangle - it probably says - set night texture - or something like that. See the little 'down arrowhead' next to that? I call that a fly-out arrow because you click it and amenu opens or flys out. click on it.
10. click on 'set default transparent'.
11. Now click on the word.... 'Apply'.
12. X out of this window and go to your next tree and repeat the above process.
13. When done with all the trees, click on EXPORT SCENERY - it should be the same name of the library you have open. In the nav window double check just to make sure.
14. click on 'save' You are asked to overwrite is this ok. say yes.
YOU'RE DONE! go back to your scenery. If your library is in your active scenery sub-folder you should see wonderful trees.
I've done this countless times. Leave a note here to let us know how it turned out. Bob (aka jyarddog)
 
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