- Messages
- 5,214
Hi all,
I built a scenery using EOD to make my future house (Inchala! Ojala!) and wanted to adapt the scenery as much as possible to the real world, meaning I have to seed the scenery area with mediterranean shrubs,olives and pines. I used the existing possibilities but the outcome is not really 'natural'. I used Arno's textures, but they only work well if you do not downsize the autogen trees. Therefore I decided to make my own lifelike trees. Unfortunately the result looks like this once I converted the files to DTX1 adding a white alpha channel:
What do I do wrong?
Roby
I built a scenery using EOD to make my future house (Inchala! Ojala!) and wanted to adapt the scenery as much as possible to the real world, meaning I have to seed the scenery area with mediterranean shrubs,olives and pines. I used the existing possibilities but the outcome is not really 'natural'. I used Arno's textures, but they only work well if you do not downsize the autogen trees. Therefore I decided to make my own lifelike trees. Unfortunately the result looks like this once I converted the files to DTX1 adding a white alpha channel:
What do I do wrong?
Roby
Last edited:


