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Hey guys,
Can you see the problem here? I have two seperate parts, two codes, one for each, and when I click on one, the other moves. They have seperate GUID's, seperate Mouse Rect's, and still they animate together, and only the LH will be clickable..
Any idea's?
This is for FSX. In FS9 it runs fine.
Thanks for any input.
Bill
Can you see the problem here? I have two seperate parts, two codes, one for each, and when I click on one, the other moves. They have seperate GUID's, seperate Mouse Rect's, and still they animate together, and only the LH will be clickable..
Any idea's?
Code:
<PartInfo>
<Name>sunvisor_rh_down</Name>
<AnimLength>50</AnimLength>
<Animation>
<Parameter>
<Code>(L:Sunvisor Flip Down RH,bool) 100 *</Code>
<lag>400</lag>
</Parameter>
</Animation>
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Flip Down Sun Visor RH</TooltipText>
<CallbackCode>
(L:Sunvisor Flip Down RH,bool) ! (>L:Sunvisor Flip Down RH,bool)
</CallbackCode>
</MouseRect>
</PartInfo>
<PartInfo>
<Name>sunvisor_lh_down</Name>
<AnimLength>50</AnimLength>
<Animation>
<Parameter>
<Code>(L:Sunvisor Flip Down LH,bool) 100 *</Code>
<lag>400</lag>
</Parameter>
</Animation>
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Flip Down Sun Visor LH</TooltipText>
<CallbackCode>
(L:Sunvisor Flip Down LH,bool) ! (>L:Sunvisor Flip Down LH,bool)
</CallbackCode>
</MouseRect>
</PartInfo>
This is for FSX. In FS9 it runs fine.
Thanks for any input.
Bill

