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Hi everyone,
I am having another issue in my scenery design. I have created a ground poly in blender and cut the poly into segments and then mapped each section to a 1024x1024 image. I then exported it as a .x and .mdl file. I converted all of the textures to .dds file with image tool. After that I tried to import the .x file into mcx but it only came up with one material slot and the ground poly was also flickering. I then tried to import the .mdl file and all the materials show up but the places where it should be transparent aren't transparent, they are dark grey despite my alpha map showing up correctly in the material editor.
I then decided to continue to see what happens and imported the .mdl into the ground poly wizard I set everything up and put my materials on layer 4, which got rid of the flickering but my textures still weren't transparent after that I set everything else up and exported it. I then launched FSX and was surprised to see that the usual building scenery files didn't popup like it usually does after adding something in. After loading up the airfield the ground poly was not there.
Does any body know what is happening?
I will include some screenshots of the various phases mentioned above.
I am having another issue in my scenery design. I have created a ground poly in blender and cut the poly into segments and then mapped each section to a 1024x1024 image. I then exported it as a .x and .mdl file. I converted all of the textures to .dds file with image tool. After that I tried to import the .x file into mcx but it only came up with one material slot and the ground poly was also flickering. I then tried to import the .mdl file and all the materials show up but the places where it should be transparent aren't transparent, they are dark grey despite my alpha map showing up correctly in the material editor.
I then decided to continue to see what happens and imported the .mdl into the ground poly wizard I set everything up and put my materials on layer 4, which got rid of the flickering but my textures still weren't transparent after that I set everything else up and exported it. I then launched FSX and was surprised to see that the usual building scenery files didn't popup like it usually does after adding something in. After loading up the airfield the ground poly was not there.
Does any body know what is happening?
I will include some screenshots of the various phases mentioned above.

