- Messages
- 3,278
- Country

andTrying to make a bgl file for light placement, this is the warning "URI not valid",
Anyway I will post the script because not very sure, it's for Fx lights placement.
IMPORTOGR|highways_hierro_1.shp|*|HIGHWAY|NOREPROJ
PLACEPOINTSALONGLINE|FTYPE=LINE;highway=residential|50|5|type|light|hdg
CREATEXMLEFFECT|FTYPE=POINT|type=light|Fx_Strobe.fx|0|8|0
EXPORTBGL|FSX|ScenProc_Files|texture
In "PLACEPOINTSALONGLINE", in the first number, 50, Scenproc is demanding me two values. I can swear this line was copied from the fórums.
EDIT: All right I have checked that have to do with the destination folder and his address.
I will tell my life, it happen because I had to redirect the user files to the D:drive, being the first a Ssd drive it seem it was devoted to the boot functions and it got full fast enough, and consequently this have messed up a Little the folders address
Anyway I am getting zero files though
Anyway I will post the script because not very sure, it's for Fx lights placement.
IMPORTOGR|highways_hierro_1.shp|*|HIGHWAY|NOREPROJ
PLACEPOINTSALONGLINE|FTYPE=LINE;highway=residential|50|5|type|light|hdg
CREATEXMLEFFECT|FTYPE=POINT|type=light|Fx_Strobe.fx|0|8|0
EXPORTBGL|FSX|ScenProc_Files|texture
In "PLACEPOINTSALONGLINE", in the first number, 50, Scenproc is demanding me two values. I can swear this line was copied from the fórums.
EDIT: All right I have checked that have to do with the destination folder and his address.
I will tell my life, it happen because I had to redirect the user files to the D:drive, being the first a Ssd drive it seem it was devoted to the boot functions and it got full fast enough, and consequently this have messed up a Little the folders address
Anyway I am getting zero files though
Last edited:

, I see some files were processed but didn't know I have been working with a changed destination folder. well no more excuses, by the way, it seem to work , I Heard the altitud of the lights could be changed ? Editing the .XML file and resampling again ?
Greetings.