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Hi Friends
I’ve search for long time on the forum and, as readed, it seem possible to use FS9 tweaked MDL file (with conditional animation) in FSX.
But I have some troubles: wich formats must i use in the different phases ? Assuming the MDL is in FS9 format (tweaked by MDLTweaker2), then
1) the bgl library where I put the MDL must be in FSX or FS9 format ?
2) the xml with the position of the mdl must be in FSX or FS9 format ?
3) what bglcomp must I use (Fs9 or FSX BGLcomp) for compiling the xml file?
4) Then I have troubles with the texture because the FS9 tweaked mdl use bmp texture and FSX accept only dds textures… that’s right ?
I’m very sad and depressed because I’ve done a lot of tests and nothing work…
Can anyone be so friendly and helpful and tell me how I can get a FS9 tweaked MDL working on FSX ? Thank you in advance, it will be very appreciated.
Alby
I’ve search for long time on the forum and, as readed, it seem possible to use FS9 tweaked MDL file (with conditional animation) in FSX.
But I have some troubles: wich formats must i use in the different phases ? Assuming the MDL is in FS9 format (tweaked by MDLTweaker2), then
1) the bgl library where I put the MDL must be in FSX or FS9 format ?
2) the xml with the position of the mdl must be in FSX or FS9 format ?
3) what bglcomp must I use (Fs9 or FSX BGLcomp) for compiling the xml file?
4) Then I have troubles with the texture because the FS9 tweaked mdl use bmp texture and FSX accept only dds textures… that’s right ?
I’m very sad and depressed because I’ve done a lot of tests and nothing work…
Can anyone be so friendly and helpful and tell me how I can get a FS9 tweaked MDL working on FSX ? Thank you in advance, it will be very appreciated.
Alby
