my external model is complete and tested in gmax, with the gmax colours.
very nice multi coulored slightly shiny aircraft...now to begin the mapping..
milton shupes excellent tutorial...milton knows what hes doing,i dont..
fsx,acc,md3,lithunwrap,paintshop pro......ive experimented, ive got a basic
understanding,,,very basic...
milton maps the whole wing including flaps,aerlerons...my flaps aerlerons, gear doors, are seperate entitys,,so to do this i have to attach, making them
elements,,,them map the top,inclusive,to halfway around the slightly curved
leading edge....the bottem to halfway around the leading edge..the trailing edge has no rounded edge....this looks right...is it?..
how do i map the leading edge notch,the flap and aerleron cuts in the wing.
and the curves on the flap and aerleron..the areas you would see when they are actuated...see image...ime grappling with this for the first time, so you can see i dont have a bleeding clue.......jim
very nice multi coulored slightly shiny aircraft...now to begin the mapping..
milton shupes excellent tutorial...milton knows what hes doing,i dont..
fsx,acc,md3,lithunwrap,paintshop pro......ive experimented, ive got a basic
understanding,,,very basic...
milton maps the whole wing including flaps,aerlerons...my flaps aerlerons, gear doors, are seperate entitys,,so to do this i have to attach, making them
elements,,,them map the top,inclusive,to halfway around the slightly curved
leading edge....the bottem to halfway around the leading edge..the trailing edge has no rounded edge....this looks right...is it?..
how do i map the leading edge notch,the flap and aerleron cuts in the wing.
and the curves on the flap and aerleron..the areas you would see when they are actuated...see image...ime grappling with this for the first time, so you can see i dont have a bleeding clue.......jim
Last edited:


