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I have spent a great part of the day googling around and looking into a lot of links that lead to no useful information.
I would like to know if and where is a tutorial for writing modules and/or tools for flight simulator using the Microsoft VC++ 2005.
Has been a long time since I did C++ but that is not the problem. I have done the following:
- downloaded and installed the MS VC++ 2005 Express edition.
- downoaded and installed the MS Platform SDK
- Updated the path of the projects (Options|Projects&Solutions) for executable, include and library
- Updated corewin_express.vsprops file to include the additional dependencies
I am lost with the following:
- When I create a new project, should it be a CLR project or a Win32. I don't think it is CLR (that is supposed to be managed) but the Win32 project wizard does not offer the choice of DLL/Console, it simply puts a gun on your forehead and lets you choose "Win32 console application"
- If I want to develop a module that has a user interface (just like FSPassenger does), should I select "DLL" or "Windows application"
I would like to know if and where is a tutorial for writing modules and/or tools for flight simulator using the Microsoft VC++ 2005.
Has been a long time since I did C++ but that is not the problem. I have done the following:
- downloaded and installed the MS VC++ 2005 Express edition.
- downoaded and installed the MS Platform SDK
- Updated the path of the projects (Options|Projects&Solutions) for executable, include and library
- Updated corewin_express.vsprops file to include the additional dependencies
I am lost with the following:
- When I create a new project, should it be a CLR project or a Win32. I don't think it is CLR (that is supposed to be managed) but the Win32 project wizard does not offer the choice of DLL/Console, it simply puts a gun on your forehead and lets you choose "Win32 console application"
- If I want to develop a module that has a user interface (just like FSPassenger does), should I select "DLL" or "Windows application"
