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FSX VC texture resolution

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531
Country
france
Hello experts,

Those who saw my previous threads know that I know almost nothing about textures, this is not my area of expertise...
I developed GDI+ vector gauges for the Wilco CRJ some years ago. They are mapped into a VC texture and it works fine. But I don't like the way they look blurry, while GDI+ vector graphics are especially good to be crisp clear whatever the size of the display. On the attached images, you can see how the PFD looks in the VC texture (blurry) and when popped up in full view, crisp clear.
In the panel.cfg, I have this:
Code:
[Vcockpit02]
Background_color=0,0,0
size_mm=2048,2048
visible=0
pixel_size=2048,2048
texture=$displays
I tried to change pixel_size to 4096,4096 hoping the space for the PFD drawing area would be twice bigger, but it didn't change anything.

Is there a way I can make the glass gauge displays look better without changing the model?

Thanks for any help,
Eric
 

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Nope. Gauge poly sizes are limited to 1024 x 1024 px. If you want displays with better resolution, you'll have to modify the texture mapping.
 
I noticed the Wilco Airbus have 1024,1024 for both size_mm and pixel_size, and the same kind of glass gauges are not that blurry...
So I now have no doubt, it comes from the model :)
 
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