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Virtual Cockpit Model Development

If so, I'm very, very, VERY interested in how you've achieved that.
 
If a FS9 aircraft has an exterior but no interior, it can be fused with an interior. I've seen it before. I've DONE it before.
Oh you claim this now after having asked your original question?
I was thinking of possibly making a interior for the HJG DC-8 for personal use in FSX. How would I model an interior?
Okay, have it your way. Nearly twenty years of professional modeling in FS and I've never heard of such a thing...
 
If you have separate exterior and interior gmax files you can create a single mdl via BGLC_9 for FS2004. The ULE tool allows you to do that albeit with much trial tweak and error. Even if you don't have the exterior gmax file you can always make one using MCX. Unless copyright restrictions are in force.

For an example see this recent post: "I have tested and the VC integrated into the exterior model."

http://www.fsdeveloper.com/forum/posts/680860/

I did it myself, too, quite a while ago when ULE was new. On the whole of course doing this for FS2004 is no longer worth the trouble. What, go back to 1024 textures? No specs, no bumps?

For FSX things are easier of course, even given a portover exterior model. Modelconverter that to 3ds, then gmax, adjust animations (hm...could be just a wee bit difficult),compile as native FSX, couple them via model.cfg. done.
 
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Makes sense. I hadnt heard of this before. If it doesnt have a VC in the FS9 model, technically it might work. If youve done it before, thats pretty cool tech to know.

With that, I wonder if one could severe out a VC from a nice FS2004 model and then create a nice, new FSX version for one.
 
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