• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Visual Range higher

Messages
56
Country
germany
Hi!

How can I get the visual range higher for objects? As long for now
I only get the VR for 20km. But I would like to get it for 40km.

Thanks
 
Hi,

Again for Fs98? I assume you already tried to increase the v1 value of the refence point? If that does not work, you might want to increase the parameter in the Area command as well.
 
Hi Arno,

have tried it with v1 as well as the prefix nr.8 in the area-section.
But it doesn't work, as long it switches invisible on nr.8.
Should only be guessed for newer FS-versions I think.
Do you have another idea?

Code:
; LatRange(  S53:07:48.57  S52:52:52.93 )
; ----------------------------------------
; ----------------------------------------
; Object # 1, offset: 0x000A size: 2358 bytes (0x0936) 
;; Lat: 0FFA61EDFh Lon: 0CD981934h
; ----------------------------------------
Area( [COLOR="Red"]8[/COLOR] S53:00:13.53 W070:52:59.69 22 )
	PerspectiveCall( :L000022 )
	ShadowCall( :L000024 )
	Jump( : )
:L000022
	Perspective
:L000024
	RefPoint( rel :L00004E  1.00 S53:00:13.52 W070:52:59.69
		V1= [COLOR="Red"]40000[/COLOR] V2= 0 )

Thanks!
 
Hi,

You could try to increase the last parameter of the Area command from 22 to something higher. It does not always work, but it is worth a try.
 
Hi Arno,

no sorry, it has no effect. Have tried the number 44 to replace 22.
And set v1 also to 40000.
But I have also a new following question: how can I get elevated surfaces?
Would like to have a helipad on a skyscraper. What should I enter for this?

Thanks
 
Hi,

I can't remember if or how we made hard helipads in Fs98. You might want to check the SCASM Area16 command with the SetElevation command (the SCASM docs contain an example). But I don't know if that works in Fs98.
 
Thanks for your support, Arno!
It looks a bit tricky, if you are not familar with the lat- longitude-
entries and the other stuff...
I just took one option of EOD-program. There is a tool for FS2000,
to get Helipads done. It should be only for FS2000, but it seems to
work in FS98. I am just using the pad without textures or anything and
lay it above the roof f.e. In Scasm the entries look nearly the same
as in the Scasm-tutorial.
 
Back
Top