• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v4 VR Mouse Pointer Size

Hi everyone,

I need some help with some tweaks I am working on for VR users. There are two key conflicts I experience regarding the mouse pointer in VR (the circle/ spherical pointer):

1. The color: The transition when hovering is not clear or perceptible within VR.

2. The size: The size of the pointer is kind of big for my liking, and would like to bring it down.

For the first issue, I was able to find a solution and worked my way to the right pixel shader to change the transition color.

For the second issue, I really need some help/ support. I have been working on tweaking the vertex and geometry shader using 3DMigoto, with 'no joy'. These shaders are being compiled from the general.fx file in the ShadersHLSL directory, but I could not find a way to scale the shader.

If anyone has experience working with these shaders or have been able to tweak the VR mouse, I'd appreciate any help.