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Hi all,
In this thread there is a discussion going on about the position accuracy of library objects made with scenProc.
http://www.fsdeveloper.com/forum/threads/point-placement-accuracy.429661/
Recently I was also thinking about changing the way autogen library objects are created. I would like to put these ideas here, so that you can give feedback if this sounds like a useful change to make.
At the moment autogen library objects can only be created from point features. If they are created from lines or polygons directly weird results happen. However in the AGN files, the library objects are not points but polygons. You have probably seen this when you draw library objects in Annotator.
So I am planning to change the CREATEAGNLIBOBJ step so that it works from polygons as well. That way you could also use building footprints for example and assign a library object to those polygons.
Since a lot of data about library objects are point feature, I will then add a new step that can convert these point features to polygons with a certain width and length.
Does this sound as a logic workflow for those of you who are currently creating autogen library objects with scenProc? Or do you prefer to have everything in one step that does both the conversion to polygon and the creating of the autogen library objects.
Let me know if there are other ideas or suggestions as well.
The proposed changes here only apply to the CREATEAGNLIBOBJ step, the CREATEXMLLIBOBJ step would not be changed. Since in the XML file library objects are points and not polygons.
In this thread there is a discussion going on about the position accuracy of library objects made with scenProc.
http://www.fsdeveloper.com/forum/threads/point-placement-accuracy.429661/
Recently I was also thinking about changing the way autogen library objects are created. I would like to put these ideas here, so that you can give feedback if this sounds like a useful change to make.
At the moment autogen library objects can only be created from point features. If they are created from lines or polygons directly weird results happen. However in the AGN files, the library objects are not points but polygons. You have probably seen this when you draw library objects in Annotator.
So I am planning to change the CREATEAGNLIBOBJ step so that it works from polygons as well. That way you could also use building footprints for example and assign a library object to those polygons.
Since a lot of data about library objects are point feature, I will then add a new step that can convert these point features to polygons with a certain width and length.
Does this sound as a logic workflow for those of you who are currently creating autogen library objects with scenProc? Or do you prefer to have everything in one step that does both the conversion to polygon and the creating of the autogen library objects.
Let me know if there are other ideas or suggestions as well.
The proposed changes here only apply to the CREATEAGNLIBOBJ step, the CREATEXMLLIBOBJ step would not be changed. Since in the XML file library objects are points and not polygons.



