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Hi All
I've been tinkering around the edges of flight simming for a few years now, but have found it difficult to really get into due to the fairly sub-standard quality of the graphics. When one comes from a first-person shooter background, the quality of graphics even in FSX are not that brilliant
That notwithstanding, I am determined to try to get the best out of FSX.
To that end, I've been trying to get a handle on customisation of scenery: both photoreal scenery and 3D objects. The combination of the 2 available for New Zealand is pretty woeful, although it is much better than it used to be (I own fairly good payware for a few areas - but they make up less than 10% of the country). My own area - Napier - has no photoreal scenery, the airport has JUST been released (yet to actually fire it up to see how good it is: it is a freeware project), the mesh / landclass is marginally passable (but only 20m), and the autogen is woeful.
So, what I want to know is this: what are the BEST tools (either payware or freeware) to:
1) Upload /place photoreal scenery. To this end, I am looking at purchasing hi-res imagery from NZ Aerial Mapping - at NZD$40 a tile. Will prob start with 2 or 3 tiles to see how it looks: need 10+ tiles just for the greater Napier / Hastings area.
2) Create 3D objects, primarily buildings, that are either a 90% match to their actual counterparts in the real world (we have several "landmark" buildings of various shapes and sizes in Napier, like the Awatoto Fertiliser Works, the Aquarium of NZ, the Rothman's Building, the A&B Building and the Whirinaki Saw Mill), and some generic house models (at the CORRECT size) that look like NZ-style houses.
3) Fix things like bridges and roads.
4) Place things like trees, signs, traffic lights etc
5) Setup / control the flow of traffic on roads
6) Night lighting
I realise a project of this scale city-wide (even for a small city like Napier that only has 55-60,000 people) is ambitious: I'm not expecting to complete it overnight. I want to start from the airport and environs and work my way out. I'd especially like to be able to render the Napier Port accurately (the current FS2004 freeware model is extremely simplistic).
I've spent a number of hours trolling about the net, but have found there is such a "deluge" of information, that it has become extremely confusing, so decided to just front up and ask.
Any helpful and useful tips, information and pointers gratefully received!
I've been tinkering around the edges of flight simming for a few years now, but have found it difficult to really get into due to the fairly sub-standard quality of the graphics. When one comes from a first-person shooter background, the quality of graphics even in FSX are not that brilliant
To that end, I've been trying to get a handle on customisation of scenery: both photoreal scenery and 3D objects. The combination of the 2 available for New Zealand is pretty woeful, although it is much better than it used to be (I own fairly good payware for a few areas - but they make up less than 10% of the country). My own area - Napier - has no photoreal scenery, the airport has JUST been released (yet to actually fire it up to see how good it is: it is a freeware project), the mesh / landclass is marginally passable (but only 20m), and the autogen is woeful.
So, what I want to know is this: what are the BEST tools (either payware or freeware) to:
1) Upload /place photoreal scenery. To this end, I am looking at purchasing hi-res imagery from NZ Aerial Mapping - at NZD$40 a tile. Will prob start with 2 or 3 tiles to see how it looks: need 10+ tiles just for the greater Napier / Hastings area.
2) Create 3D objects, primarily buildings, that are either a 90% match to their actual counterparts in the real world (we have several "landmark" buildings of various shapes and sizes in Napier, like the Awatoto Fertiliser Works, the Aquarium of NZ, the Rothman's Building, the A&B Building and the Whirinaki Saw Mill), and some generic house models (at the CORRECT size) that look like NZ-style houses.
3) Fix things like bridges and roads.
4) Place things like trees, signs, traffic lights etc
5) Setup / control the flow of traffic on roads
6) Night lighting
I realise a project of this scale city-wide (even for a small city like Napier that only has 55-60,000 people) is ambitious: I'm not expecting to complete it overnight. I want to start from the airport and environs and work my way out. I'd especially like to be able to render the Napier Port accurately (the current FS2004 freeware model is extremely simplistic).
I've spent a number of hours trolling about the net, but have found there is such a "deluge" of information, that it has become extremely confusing, so decided to just front up and ask.
Any helpful and useful tips, information and pointers gratefully received!