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Which syntax is this please?

DragonflightDesign

Resource contributor
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northernireland
It was written for me as part of the sd2gau source codes, but I have no idea what the syntax is. I'm having a seriously bad day: absolutely nothing I code shows up in the sim (P3D) and it wouldn't surpsrise me to find this is FS9 format.
Code:
<Gauge Name="xml_switch" Version="1.0">
    <Element>
        
        <Select>
        <Value>(L:xml_switch_var, bool)</Value>
        <Case Value="0">
        <Image Name="switch_off.bmp"/>
        </Case>
        <Case Value="1">
        <Image Name="switch_on.bmp"/>
        </Case>
    </Select>
    </Element>    
    <Mouse>
    <Cursor Type="Hand"/>
    <Click>
    (L:xml_switch_var, bool) ! (>L:xml_switch_var, bool)
    </Click> 
    </Mouse>
</Gauge>
Thank you.
 
It is FS9 syntax and should work in P3D, code looks good.
Make sure the bitmaps are in the same folder as the xml.
The call is gaugeXX=<folder name>!<xml name>, xpos, ypos, xsize, ysize (ofc you should know)
Below is an alternate, adding a background bitmap, just in case.
XML:
<Gauge Name="xml_switch" Version="1.0">
    <Image name="background.bmp"/>
    <Element>      
        <Select>
        <Value>(L:xml_switch_var, bool)</Value>
            <Case Value="0">
                <Image Name="switch_off.bmp"/>
            </Case>
            <Case Value="1">
                <Image Name="switch_on.bmp"/>
            </Case>
        </Select>
    </Element>  
    <Mouse>
        <Cursor Type="Hand"/>
        <Click>
            (L:xml_switch_var, bool) ! (>L:xml_switch_var, bool)
        </Click>
    </Mouse>
</Gauge>
 
Thansk Roman. Of course, it used to work....

[Edit] I could kick it's a*se. Just started P3Dv5 again without any expectation of seeing it and it was there, working.
 
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