I have been using a payware program called Flight Sim Architect by Doug Pouk to create my footie stadium scenery. The program lets you place API macro objects as well as .mdl objects exported from GMax as well as some other stuff, photo ground textures being one.
The trouble is, the program is so darned flakey its difficult to use. It crashes, the object and texture libraries generate duplicated entries and de-selecting one object to move to another is a real pain.
Are there any other programs out there that let you import and place both API macro objects and GMax .mdls?
And as a second question, can you place a group of mixed tree such that it looks like a small woods, (e.g. define a polygon and populate it with trees for example) without placing them individually?
Thanks in advance
Jeff
The trouble is, the program is so darned flakey its difficult to use. It crashes, the object and texture libraries generate duplicated entries and de-selecting one object to move to another is a real pain.
Are there any other programs out there that let you import and place both API macro objects and GMax .mdls?
And as a second question, can you place a group of mixed tree such that it looks like a small woods, (e.g. define a polygon and populate it with trees for example) without placing them individually?
Thanks in advance
Jeff



