Why does normal mapping increase the MDL size so dramatically?
When I compile my model normally without normal maps (T_Bump maps) the finished MDL is about 2mb.
BUT ... if I add normal mapping, the T_Bump maps, the finished MDL is almost 15mb !!!
There's no increase in frame rates and they seem to display correctly, but why the dramatic increase in the size of the MDL?
Is that usual?
Gary
When I compile my model normally without normal maps (T_Bump maps) the finished MDL is about 2mb.
BUT ... if I add normal mapping, the T_Bump maps, the finished MDL is almost 15mb !!!
There's no increase in frame rates and they seem to display correctly, but why the dramatic increase in the size of the MDL?
Is that usual?
Gary


