• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Windows 10

arno

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I guess nobody has missed that Microsoft released Windows 10 recently. I have upgraded my development laptop as well and things seem to be running fine. Until now I haven’t encountered conversion issues with any of my tools yet, they all seem to be working fine.

ModelConverterX uses OpenGL, so make sure you have the latest Windows 10 driver for your graphics card installed, but that’s the only feedback I got from some users.

So upgrading to Windows 10 seems save, from my tools point of view. I also haven’t had trouble with running FSX (Steam Edition) and the other development tool I often use. But of course I’m not running the tools of a typical flightsimmer, so don’t base your decision to upgrade as well only on my advice


Continue reading...
 
Good to know. I've upgraded one of my laptops and an AIO desktop to get familiar with it since I skipped Win 8 and 8.1. I'll probably wait a good six months or so before changing over my flightsim PC's to 10. I'm in no hurry. May perform it after P3D v3 is released.
 

rhumbaflappy

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Hi Arno.

Is sceneproc running OK with windows 10 and 64-bit? We have a problem with shapelib.dll in 64-bit SBuilderX.
 

arno

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Yes, it is as far as I have seen until now. Let me double check the shp part.
 

arno

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Hi Dick,

I double checked it, but no problem with the shapelib in scenProc. Both reading (through OGR) and writing (directly with the shapelib) is working fine. What kind of errors do you get?
 

rhumbaflappy

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Hi Arno.

I get the generic SBuilderX has stopped working...

I remember Luis had problems with using the 64-bit shaplib.dll in his 64-bit v3.14 version, and had to write the DBF file with a .NET routine. It's odd that it works in Windows 7 and 8. And there is a 32-bit version of SBuilderx3.14 I made when I had the code, and that works just fine.

I think I'll leave this for Luis when he sails back into Portugal in September. I just wondered if your app was still OK in Windows10, and glad it is.

Dick
 

arno

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I never had trouble with the shapelib, but of course I have two versions, depending if scenproc is running in 32 or 64 bit mode.
 
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